show

open fun show(player: Player, effectId: String): ScreenEffectHandle(source)
abstract fun show(player: Player, effectId: String, variables: Map<String, String>): ScreenEffectHandle(source)
open fun show(playerId: UUID, effectId: String): ScreenEffectHandle(source)
abstract fun show(playerId: UUID, effectId: String, variables: Map<String, String>): ScreenEffectHandle(source)