Progress Service
Live markers never reach the client. Final composition replaces them with cached, balanced glyphs.
Functions
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun sample(player: Player, variable: ProgressVariableEntity, values: Map<String, Any>, resumeOnMain: Boolean = true, valid: () -> Boolean = { true }): CompletableFuture<ProgressSample>