HeadTemplates

Resource-pack glyphs are shared by every player's skin; only rendered colors vary.

Properties

Link copied to clipboard
const val GLYPH: Char = '\uE500'

Functions

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun font(template: String, anchor: GuiAnchor?, y: Int, opacity: Double = 1.0): String?
Link copied to clipboard
Link copied to clipboard
fun providers(): Map<String, BitmapProvider>
Link copied to clipboard
fun put(id: String, template: HeadTemplate, loading: HeadPixels = HeadPixels.DEFAULT, failure: HeadPixels = HeadPixels.DEFAULT, mask: BooleanArray? = null)
Link copied to clipboard
fun register(element: HeadElement, anchor: GuiAnchor?, y: Int, opacity: Double = 1.0)
Link copied to clipboard
fun visible(id: String, col: Int, row: Int): Boolean