setTarget

abstract fun setTarget(viewerId: UUID, compassId: String, target: CompassTarget): CompletableFuture<CompassTarget>(source)
open fun setTarget(viewer: Player, compassId: String, targetId: String, location: Location): CompletableFuture<CompassTarget>(source)
abstract fun setTarget(viewer: Player, compassId: String, targetId: String, location: Location, marker: String, label: String, priority: Int): CompletableFuture<CompassTarget>(source)